Friday, August 22, 2008

Gnomedex 8.0 - Nathan Wade - Serial Cyborg

Nathan is from DX Arts at UW; researched based art.

He's interested in the persistent engagement with the user.

History of Cyborgs, 60's to now. in the beginning, they thought they would be astronauts (60's). in the 80's Diann Harraway introduced the notion of the Feminist Cyborg, an organizim augmented through technology.

Nathan is looking at the multi-modal organism, or the Mindware Cyborg. ported interactions through media. not crutches, but body extensions.

Serial Cyborg is an artpiece that takes are normal movement through reality and captures the data it presents. He is describing his process but I don't recognize most of the terms he's using.

Ah Art! Cubism, Serialism, Futurism. I recognize those. he uses these concepts to inform what he is doing. a notable piece: boccioni, Duchamp's Nude Descending.

These are artist perceptions of the data. Nathan is using the machine to produce the data and make the art. he starts with his CAM (oh no, back to words I don't know.) Well he makes slices in particle board. the result is a bunch of slices.

then he put the sculpture in the center of a light array, that strobes. This creates movement through space with out moving the object. Cool!

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